Cuphead – Don’t Make Deals With the Devil Indie Video Game Review

Cuphead is a difficult run and gun indie game developed StudioMDHR. The game pay homage to 1930s cartoon and most unique design in an indie. The plot of Cuphead revolves around two brothers Cuphead and Mugman wander into Devil’s Casino. Cuphead and Mugman was on a winning streak but the Devil was no happy. Both brothers loss and beg for their lives to the Devil. The Devil gives them a proposition if they collect the contracts of debtor. The Devil will free them and the story goes from there. During the development of Cuphead, two brothers Chad and Jared Moldenhauer was inspired by cartoon that came from Fleischer Studios and Disney. Also cartoon drawing style of Ub Iwerks, Grim Natwick, and Willard Bowsky. Moldenhauers watch 1930 cartoons with VHS collection during their childhood.

What is History of Cuphead?

Moldenhauers debate on what gameplay Cuphead will have and attempted to make it in 200. Due to lack of tools to continue the production. After the successful indie Super Meat Boy, Moldenhauers brother try to produce Cuphead once more. Inspiration for Cuphead comes a 1936 Japanese propaganda animated film. Where a man with a teacup for a head, Moldenhauers took notice and run with it. Moldenhauers created 150 different character design for Cuphead ranging from tophat kappa and a person with a fork for a head. Chad Moldenhauer uses hand-drawn animation and using watercolors for the background. Chad uses Photoshop to colorize the game and animation runs in 24 frames per second. Moldenhauer brothers hire an Ontario Jazz musician and a Brooklyn animator for the project. Moldenhauer brothers describing Cuphead as difficult retro game and StudioMDHR plans to surpass the Guinness World Records. For number of 30 boss battles, visuals and number of people working on the game.

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