MUGEN – Create Your Own Crossover Fighting Game Review

What is Mugen fighting game engine?

How you ever wonder if you characters from anime, gaming, cartoons and movies crossover? MUGEN is the software for fighting game fans. MUGEN is a 2D fighting game engine created by Elecbtye. This engine allows creators to make and rip stages, characters, and srceenpacks from other games. History of MUGEN started off in 1999 as beta. Beta version work on MS-DOS, Mac and Linux operation systems. MUGEN creator Elecbtye forgotten what the engine stand for, mugen in Japanese means unlimited. Elecbtye seek donations to obtain a windows version of MUGEN.

Elecbtye release a private WinMUGEN beta containing limit of two characters and locked game modes.  This new version of WinMUGEN features music plugins and SFF files to show palettes. CNS scripts for controllers and changes to DOS patches to downgrade characters to be compatible. In 2007 hacked WinMUGEN add third-party for hires stages and select screens. Low and hi res stages are compatible in new version of WinMUGEN.

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Are Video Games Play Like a Cinematic Film and Movies?

Video games are turning into movies?

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Kevin Spacey!

In years of video gaming, the industry has evolve into a franchise which take the player for a ride like a roller coaster. The thrill of being a protagonist whether female or male, talking a journey on their story and having a connection with the game. As for cutscenes in video games some can be iconic or tell a story about the game. Let me tell you a history of in-game cutscenes, in 1980s Pac-man was the first game that has cut scene, for example Pac-Man and Blinky chasing each other after winning the stage. Later there is a laserdisc games called Beg Battle which features full-motion video (FMV) with video acting. After cut scenes was incorporated in Prince of Persia, Maniac Mansion and Zero Wing (which has that meme “All your base are belong to us”. Cut-scenes are mostly in CD-Roms due to the amount of media data storage in the disc. It can’t be in a game cartridge because they will have to compress it into kilobits. Video Game developer Ron Gilbert stated “that player has no control over cutscenes”, I beg to differ maybe back in the 80s but nowadays there is a term called “quick time event” I will explain that later and you can skip it too. There is a different types of cutscenes such as live action for example Wing Commander IV and The Lord of the Ring. They use actors such as Mark Hamil or Malcom McDowell to play the characters in the game. As for movie-tie games, they used film footage to what the game is based off. Pre-render cut-scenes which uses CGI or cel animation for example Final Fantasy VII and Grim Fandango.

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Will Video Game Movie Adaptation Ever Going To Be Good

Bad vs good video game movie adaptation

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When you watch a blockbuster movie and wonder I want to live it. Fear not there are video games that put in you into the movie, but it may sound great but once you play it you will probably be disappointed. Especially in the 1980s – present when video game movie adaptation bombed. The reason is that movie companies want the game to be release the same day as the movie. That’s why video game companies tend to rush production without retouching and fixing problem that’s in the game. Speaking of video games turn into movies, I don’t see a single good live action film based on the video game. Wreck-it Ralph is a good film featuring popular video games characters highly recommended. You see

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Mortal Kombat Rip offs and Lack Of Originality Content?

What is everyone trying to be like Mortal Kombat but failed.

What is so popular about Mortal Kombat?

Mortal Kombat is one of the most recognize fighting in this time with the iconic finishing  moves (Fatality).  Every fighting is trying to rip off Mortal Kombat in some reason. Here is a history of Mortal Kombat, In 1991  Ed Boon, John Tobias, John Vogel and Dan Forden. There where approached to create a video game adaption of Universal Soldier featuring Jean-Claude Van Damme.  But they want to be like Enter The Dragon and Bloodsport.  John Tobias stated  game story  was inspired by Chinese mythology and Kung Fu films.
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